VisualSwift - Music v0.6.81 : Bug Fix

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jorge
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Joined: Sat Nov 30, 2019 2:17 pm

VisualSwift - Music v0.6.81 : Bug Fix

Post by jorge » Sat Feb 20, 2021 12:56 pm

-- Bug Fix --
Disconnecting a link was sometimes causing the beat transport engine to stop working as it should.

The image below shows an example, when playing, disconnecting the link going from the Distortion to the Mixer was causing the Pure Acid bpm to speed up and stop being in sync with the host, should now be fixed:

Image

-- Known Issues --
The TimePitch component rate affects the rate of the audio source connected to it, this can cause problems when that same audio source ( for example an instrument ) is also connected to another component. To avoid this connect the audio source to TimePitch only and nowhere else or alternatively keep ratio = 1 and overlap with a high value.

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